Gaseous Form Pathfinder - It can pass through small holes or narrow openings, even mere cracks, with all it was wearing or holding in its hands, as long as the spell persists. While in this state, the caster cannot cast spells with verbal, somatic, or material components, but can fly, and easily pass through small cracks and holes. Duration 2 min./level (d) saving throw none; Duration 2 min./level (d) saving throw none; Web a gaseous creature can’t run, but it can fly at a speed of 10 feet and automatically succeeds on all fly skill checks. It loses any item bonus to ac and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. Casting time 1 standard action. Web the gaseous form spell allows the caster to assume an insubstantial, translucent, misty form that is immune to all but magical attacks. Source prpg core rulebook pg. In this state, the target is amorphous.
Components s, m/df (a bit of gauze and a wisp of smoke) range touch. Level alchemist 3, arcanist 3, bard 3, investigator 3, magus 3, medium 3, occultist 3, psychic 3, redmantisassassin 3, skald 3, sorcerer 3, spiritualist 3, wizard 3. Duration 2 min./level (d) saving throw none; Target willing corporeal creature touched. The subject and all its gear become insubstantial, misty, and translucent. Web learn how to cast gaseous form, a transmutation spell that turns a creature into a misty and insubstantial form. Web the gaseous form spell allows the caster to assume an insubstantial, translucent, misty form that is immune to all but magical attacks. Target willing corporeal creature touched. Casting time 1 standard action. Duration 2 min./level (d) saving throw none; Find out the benefits, drawbacks, and mythic enhancements of this spell for pathfinder rpg. Web a gaseous creature can’t run, but it can fly at a speed of 10 feet and automatically succeeds on all fly skill checks. While in this state, the caster cannot cast spells with verbal, somatic, or material components, but can fly, and easily pass through small cracks and holes. Casting time 1 standard action. Source prpg core rulebook pg. Level bard 3, sorcerer/wizard 3. Components s, m/df (a bit of gauze and a wisp of smoke) effect. 2 min./level (d) saving throw: Components s, m/df (a bit of gauze and a wisp of smoke) range touch. It can pass through small holes or narrow openings, even mere cracks, with all it was wearing or holding in its hands, as long as the spell persists.