Werewolf Hybrid Form

Werewolf Hybrid Form - Eyebrows that grow together, index fingers longer than the middle fingers, and strange birthmarks on the palm of the. Same as the base creature or base animal, depending on which form the lycanthrope is using. A natural lycanthrope gains dr 10/silver in animal or hybrid form. 11 in humanoid form, 12 (natural armor) in wolf and hybrid forms. Any equipment it is wearing or carrying isn't transformed. In their humanoid form, werewolves look like normal people, though some tend to look a bit feral and have wild hair. +4 to hit, reach 5 ft., one target. 6 (1d8 + 2) piercing damage. It reverts to its true form if it dies. +2 strength, +1 dexterity, +1 constitution.

3D Print of Werewolf Hybrid Form Barbarian by cheballs

3D Print of Werewolf Hybrid Form Barbarian by cheballs

One with its bite and one with its claws or spear. Eyebrows that grow together, index fingers longer than the middle fingers, and strange birthmarks on the palm of the. Web multiattack (humanoid or hybrid form only): The werewolf makes two attacks: 6 (1d8 + 2) piercing damage.

184P Werewolf Hybrid Form Color by Perithefox10 on DeviantArt

184P Werewolf Hybrid Form Color by Perithefox10 on DeviantArt

Its statistics, other than its ac, are the same in each form. 11 in humanoid form, 12 (natural armor) in wolf and hybrid forms. The werewolf makes two attacks: Bite (wolf or hybrid form only): In their humanoid form, werewolves look like normal people, though some tend to look a bit feral and have wild hair.

WereWolf by Im HyeJin Illustrator Werewolf art, Werewolf, Fantasy monster

WereWolf by Im HyeJin Illustrator Werewolf art, Werewolf, Fantasy monster

It reverts to its true form if it dies. Medium humanoid (human, shapechanger), chaotic evil. Hit points 58 (9d8 + 18) speed 30 ft. Same as the base creature or base animal, depending on which form the lycanthrope is using. An afflicted lycanthrope gains dr 5/silver in animal or hybrid form.

Pathfinder Silverblood Female Werewolf by willobrien Fantasy Races

Pathfinder Silverblood Female Werewolf by willobrien Fantasy Races

An afflicted lycanthrope gains dr 5/silver in animal or hybrid form. Armor class 11 in humanoid form, 12 (natural armor) in wolf or hybrid form. 6 (1d8 + 2) piercing damage. In wolf form) skills perception +4, stealth +3. Its statistics, other than its ac, are the same in each form.

Werewolf Hybrid by BraddyApples on DeviantArt

Werewolf Hybrid by BraddyApples on DeviantArt

Armor class 11 in humanoid form, 12 (natural armor) in wolf or hybrid form. Bite (wolf or hybrid form only): A natural lycanthrope gains dr 10/silver in animal or hybrid form. Bludgeoning, piercing, and slashing damage from nonmagical attacks not made with silvered weapons. One with its bite and one with its claws or spear.

Werewolf is a mythological or folkloric human who can shapeshift into a

Werewolf is a mythological or folkloric human who can shapeshift into a

Bludgeoning, piercing, and slashing damage from nonmagical attacks not made with silvered weapons. In their humanoid form, werewolves look like normal people, though some tend to look a bit feral and have wild hair. Bite (wolf or hybrid form only): The werewolf makes two attacks: Hit points 58 (9d8 + 18) speed 30 ft.

Werewolfalien Hybrid by CarlMcIntyre on DeviantArt

Werewolfalien Hybrid by CarlMcIntyre on DeviantArt

58 (9d8 + 18) speed: The werewolf makes two attacks: In wolf form) skills perception +4, stealth +3. 6 (1d8 + 2) piercing damage. A natural lycanthrope gains dr 10/silver in animal or hybrid form.

Werewolf Hybrid Form by BungZ on DeviantArt

Werewolf Hybrid Form by BungZ on DeviantArt

The werewolf makes two attacks: Any equipment it is wearing or carrying isn't transformed. One with its bite and one with its claws or spear. It reverts to its true form if it dies. Same as the base creature or base animal, depending on which form the lycanthrope is using.

3D Printable Werewolf Hybrid Form Barbarian by GloomyKidMinis

3D Printable Werewolf Hybrid Form Barbarian by GloomyKidMinis

+2 strength, +1 dexterity, +1 constitution. 6 (1d8 + 2) piercing damage. In their humanoid form, werewolves look like normal people, though some tend to look a bit feral and have wild hair. An afflicted lycanthrope gains dr 5/silver in animal or hybrid form. Its statistics, other than its ac, are the same in each form.

Werewolf, Hybrid Form Game Squire

Werewolf, Hybrid Form Game Squire

6 (1d8 + 2) piercing damage. Bite (wolf or hybrid form only): Eyebrows that grow together, index fingers longer than the middle fingers, and strange birthmarks on the palm of the. Armor class 11 in humanoid form, 12 (natural armor) in wolf or hybrid form. In their humanoid form, werewolves look like normal people, though some tend to look a.

The werewolf makes two attacks: It reverts to its true form if it dies. 58 (9d8 + 18) speed: Armor class 11 in humanoid form, 12 (natural armor) in wolf or hybrid form. Medium humanoid (human, shapechanger), chaotic evil. Same as the base creature or base animal, depending on which form the lycanthrope is using. Hybrids use the base creature's speed. Its statistics, other than its ac, are the same in each form. An afflicted lycanthrope gains dr 5/silver in animal or hybrid form. +4 to hit, reach 5 ft., one target. One with its bite and one with its claws or spear. Bite (wolf or hybrid form only): Web werewolf (hybrid form) this muscular creature has a man's body but the snarling head and fur coat of a wolf. In wolf form) skills perception +4, stealth +3. Hit points 58 (9d8 + 18) speed 30 ft. Any equipment it is wearing or carrying isn't transformed. A natural lycanthrope gains dr 10/silver in animal or hybrid form. +2 strength, +1 dexterity, +1 constitution. In their humanoid form, werewolves look like normal people, though some tend to look a bit feral and have wild hair. 6 (1d8 + 2) piercing damage.

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